GamePlay

3. Character swap and puzzle-quest solving with the characters working together across two timelines. The scene will most likely not be split, but shown in separate scenes that are swapped between.

1. Super simple walkable to test navigation, pickups, and VO prompts / interaction barks.

2. First LEGO prototype to test what the gameplay could look like (scene size), and to test camera angle.

4. Example of dialogue and character swapping. This is early in the game before Ran goes on her journey to find Ulf.